AI Insights · Timothy · April 2023
Top 5 3D Realistic Games in Finland Q1 2023
Discover the performance trends of the top 5 3D realistic games in Finland for Q1 2023, including download rates, revenue, and active user statistics.
In the first quarter of 2023, the top 5 3D realistic games on a unified platform in Finland demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer saw a fluctuating pattern in weekly revenue, starting at approximately $3.3K in late December and dipping to around $1.2K by mid-January. Revenue peaked again at nearly $3.6K by the end of February. Weekly downloads generally decreased from 2.3K to about 1.3K by the end of March. Active users showed a more stable trend, ranging from 15.5K to 19.2K, with minor fluctuations throughout the quarter.
Race Master 3D - Car Racing experienced a modest increase in revenue, going from $104 in late December to a peak of $199 in early March, before dropping to $11 by the end of March. Downloads decreased from 1.5K to around 946 by the end of the quarter. Active users varied slightly, starting at 8.4K in late December and ending at 7.2K in late March.
Mega Car Crash Simulator, a relatively new entrant, saw its downloads peak at 4.5K in late February, before dropping to 1.1K by the end of March. Active users followed a similar trend, starting at 1.4K in late February and reaching 2K by the end of March.
Soccer Superstar had a steady revenue stream, hovering around $65 to $81 in the initial weeks, before dipping to $22 in mid-February and ending at $39 by the end of March. Downloads saw a decline from 2.9K in late December to approximately 770 by the end of March. Active users decreased from 14.6K to about 8.5K over the same period.
GeoGuessr maintained relatively stable revenue, starting at $505 in late December and ending at $522 by the end of March, with minor fluctuations in between. Downloads also remained steady, ranging from 730 to 980 throughout the quarter. Active users showed slight variations, starting at 2.7K in late December and ending at the same number by the end of March.
For more detailed insights and data, visit Sensor Tower.